
Epitaph can also be upgraded to have an attack activate when you successfully counter the opponent, the attacks being: T - Epitaph: A counter move, which landed, will teleport you behind your opponent and stun them for a very short amount of time.

R - Barrage Finisher: A strong punch that ragdolls the enemy, dealing 21.8 damage (27.2 with Hamon charged). This is the second highest-damaging barrage in the game, falling behind by D4C:LT by only a measly 0.1 damage. This can be chained up to 5 times, dealing 54.5 damage if all punches hit.Į - Stand Barrage: A flurry of fast punches that deal 1.8 damage (2.3 with Hamon charged) per punch. LMB - Punch: King Crimson Requiem throws a punch, dealing 10.9 damage (13.6 with Hamon charged) with max Destructive Power. This stand is one of the best stands for dealing with exploiters in Metal Ball Run because of its high damage output, counter, and reality marble to prevent them moving freely. Its barrage and damage are extremely good, with it requiring not much thought or tactical idea compared to other stands (such as King Crimson). King Crimson Requiem's special attacks focuses on attacking enemies stealthily, with it being able to trap enemies inside of Reality Marble, which lets it use Dimension Slash effectively, along with Raging Demon. King Crimson itself is now red, with gears and a much more expressive face. Epitaph, unlike King Crimson, is holographic, with it looking less expressive due to its design. One notable example of this is Raging Demon, which is from the Street Fighter character Akuma, along with its design representing a more mysterious and artificial humanoid stand. While this was later fixed, players still argue over their compared strengths due to Impale being changed into an execution move (one which does extra damage based on lost health), alongside King Crimson keeping the powerful chop move.ĭue to King Crimson Requiem's status as an unofficial stand, many of its moves are hypothetical, leading to inspiration from other sources. This was due to a notorious Impale combo King Crimson had which dealt an extreme amount of damage and was incredibly hard to avoid.

However, King Crimson Requiem's status as being stronger than its pre-evolution, King Crimson, has been a point of contention within the community. This is due to KCR having the second highest base Destructive Power in YBA (second only to D4C: Love Train) and a very diverse moveset, including possibly the best counter in the game. It's extremely powerful, sometimes even considered to be on-par with stands like Star Platinum: The World, maybe even stronger. Due to how powerful it was, the Stand was nerfed by having its "Chop" completely removed.ĭespite not being the strongest Stand in the game anymore, King Crimson Requiem still has a reputation of being one of the best stands in the game.

It had extremely high damage and had access to Chop, which had the bleed Status Effect. In older versions of Your Bizarre Adventure, King Crimson Requiem was considered to be one of, if not the strongest Stand in the game.
#Kcr converter series
This, along with The World Over Heaven, is one of the only unofficial stands in the game, as other Requiem stands such as Killer Queen: Bites the Dust or Star Platinum: The World were based off of events within the series of JoJo's Bizarre Adventure. King Crimson Requiem was renamed "Scarlet King Requiem" in-game in order to avoid copyright issues until the 1.3 update. King Crimson Requiem is a hypothetical Stand based on King Crimson, if Diavolo had got a hold of the Requiem Arrow instead of Giorno Giovanna.
